THE DISTORTED
Here is the outcome of another ZBrush training session i did over the last days...not a robot. As i wanted to go with an organic character this time, the session got a bit weird and demonic.
I learned some stuff about breaking up an organic character into parts and a bit of rigging or posing. The name for the project came from the 3D distortions that you sometimes get if you stretch a 3Dshape over its limits. At some point i decided to embrace these distortions and played with them on the head. I have some more to come...